There is also the new internal DNS server if you know what the hosts file on your computer is, it's that. In this quarter TheLastRar has added a fix for the gateway which is the route outside your local network as it will now work manually or automatically. #4834 DEV9: Auto Gateway Fix for winPcap backend. It's also one of the reasons why Q2 2021 was on the meager side, it blocked a lot of contributors potential work or even would invalidate other PRs. While we do lose some other notable plugins that are highly requested like Nuvee for Lightguns, OnePad legacy which handled controller remapping but these are only temporary drawbacks as the pros outweigh the cons as you don't need to scourge our website or GitHub for plugins and fewer clicks in the GUI. There was pretty much only ongoing work for USBqemu-wheel by jackun and CLR-DEV9 by TheLastRar, not only that the core team had better replacements over time and the last plugin creators also became de facto more a core contributor and residing in the discord group. Plugins were once a great source to decouple the core team and separate contributors so neither one wasn't blocked for doing improvements, however, these plugin creators diminished over the years until 2016 had not many advancements:
![kingdom hearts 2 pcsx2 emulator line shadows kingdom hearts 2 pcsx2 emulator line shadows](https://i.imgur.com/VTsvoFo.jpg)
By GovanifY.Īs we finally merge the last plugin namely the one responsible for the graphics settings (upscaling, blending, shaders) we can look back towards the past releases. #4436 Core/GS: Merge last plugin GSdx into the Core. Remote Control Dandy SF Open GL Hardware Graphics Bug GS Dump.Written by RedDevilus and lightningterror Core Improvements GPU: integrated GPU (not quite sure about specifics).System Info (please complete the following information): I expected the character models to display normally with no missing parts.ģx native resolution (1080p), anisotropic filtering x16, enable hw hacks (align sprite, preload frame data) In any mode, versus, story, etc., make sure to have the renderer set to Open GL and leave it in Hardware mode to see the behavior. Hovering over any of the icons for not yet unlocked characters will just make a question mark appear rather than having the model load. Also falsely displays all characters in vs mode as being unlocked even if you haven't beaten the game.
![kingdom hearts 2 pcsx2 emulator line shadows kingdom hearts 2 pcsx2 emulator line shadows](https://i.ytimg.com/vi/6Ne7uIANfcs/hqdefault.jpg)
#KINGDOM HEARTS 2 PCSX2 EMULATOR LINE SHADOWS SOFTWARE#
Reducing the resolution to native does not fix the issue without switching to software mode. Setting Blending Accuracy to "none" only seems to make the issue worse.
![kingdom hearts 2 pcsx2 emulator line shadows kingdom hearts 2 pcsx2 emulator line shadows](https://i.ytimg.com/vi/LtHkoCQ7rtI/maxresdefault.jpg)
I believe this is an issue with PCSX2, as the log message can be found here Ĭharacter models and mech models have significant missing chunks, become ghost-like, or can even disappear entirely, when using Open GL Hardware. Use an official HDD setup disk to format the virtual HDD, hcode=0 cnum=0 a2=0 length=0x3B0 ELF_size=0x34090 Hdr_size=0x3B0 unk=0x100 flags=0x22C count=0 zones=JapanUSAEuropeOceaniaAsiaRussiaChinaMexico ERROR - Make sure the file is already decrypted!!!Įnable and configure the plugin to perform HDD emulation, PCSX2 1.5.0-20171210213700 - compiled on Dec 10 2017ĬLR_DEV9, with "Enable Hdd" checked and an image configured in the options boxĪfter using the HDD setup disk and booting into BIOS, the message below will be logged